Intense Techno music by Blipperactive in the indie game 'Greedy Guns - Original Game Soundtrack'

Intense Techno music by Blipperactive in the indie game 'Greedy Guns - Original Game Soundtrack'

I'm glad indie games exist. Not just for their great game content, but for the fact that it has let such a vast array of musicians to contribute to all these games. So it goes with the new indie game Greedy Guns. Blipperactive has composed some intense dance beats that build up and then shake your eardrums for a minute. Current favorite track for me is Thief, and I bump some Mother Roll on the SUBCON podcast as well.

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Electronic soundscapes by Kuraine in debut EP Singularity

Debut solo EP as Kuraine. Experimental, rhythmic, a bit melodic, very conceptual. Singularity chronicles a moment in my life one year ago and the changes that have rippled infinitely into the ever-developing present.
— Kuraine

Indie game chiptune soundtrack 'Halloween Forever' by bc likes you

More month late Halloween creepiness coming your way! This one was a game / soundtrack that was recommended to me a while back (on Halloween, geez guys, come on). At least this one is called 'Halloween Forever' so to be fair, I could post it any time of the year.

This is the soundtrack to Halloween Forever, a game made by Pete Lazarski. Definitely check it out and pick up a copy!

Get the game here - store.steampowered.com/app/425650/

Check out Pete’s work here - imaginarymonsters.com

All tracks written by bc likes you except Mystic Ruins, Spooky Church, and Porphyry Palace written by bc likes you, Kate Shannon, and Mike Shannon.
— bc likes you

Listen to the ambient sounds of the Kenshi Original Soundtrack by Kole Audio Solutions

Surreal ambience rules the day on the Kenshi Original Soundtrack album, the latest from Kole Audio Solutions. Slow builds, longing notes, and endless, windswept vibes engulf and bury you like a slow motion sandstorm. 

The game Kenshi is an indie game with quirky, randomly generated musical moods. KAS has taken these tracks and arranged them specially for the OST, which is available to download now for $5 from the Kole Audio Solutions bandcamp page

The music system in Kenshi has been designed in such a way, that as you play through the game the engine randomly selects from a handful of different musical elements to create new compositional excerpts. It is this ambient approach and “non-player interactivity” of the music that reinforces Kenshi’s indifferent tone. Obviously for a traditional Soundtrack release we can not recreate the randomization of this music system (yet). However, we can get close and musically sculpt each track with wide brushstrokes to capture the same feeling.

In addition to the gameplay music, the Kenshi Original Soundtrack features the Main Title and a few other traditional recordings that can be heard throughout the game. Put on a good set of headphones and let the music transport you to the windy dunes, overgrown swamps, and unexplored wilderness of Kenshi. Thank you and I hope you enjoy!
— Kole Audio Solutions

Listen to Geeky Gals OST Mixtape 'RETRO IS COOL!'

If it features music not just from Castlevania, but also from Puyo and Gunstar Heroes, then I feel pretty compelled to share. Check out the album compiled by Heidi of the Geeky Gals website and fall back in love with some lesser known original game themes on this 10 track mixtape

Here’s our third mixtape! This time I’ve put together some songs I think are really cool! And retro game music sure can sound really cool!😀 Some songs just make you feel like a total badass when you’re playing with those pixels on your TV ^_^ Below you’ll find a list of the songs in the playlist where you find information about the tunes, games and artists. Beneath that is the playlist with some real classics from old Nintendo and Sega games that you’ll be sure to recognize, and other songs that you might not know as well😉 I hope you’ll enjoy the tunes we’ve picked!
— Geeky Gals

Fat Bard's adventurous chiptune soundtrack to indie game Blitz Breaker

Play video game. Listen to soundtrack to video game I've never played. Some decisions I thought I would never have to make. Check out the wonderful Blitz Breaker OST by Fat Bard. Don't ask me what the game is about though, I don't even have a steam account. get off my back. Old school! (That's my excuse at least.)

The OST is a grand fusion of chiptune styles, from the high flying dance off of opening title track Blitz Breaker, through to more ominous adventure fare like Baby Steps and TESS. The one constant is the ever rolling sounds of action and adventure.

The soundtrack for Blitz Breaker, composed by Fat Bard, features all of the music created for the game full remastered along with a few remixes. Over an hour of awesome for your ears.

MIDI For All:
We’re also including the MIDI files for EVERY SONG IN THE GAME so anyone that wants to make a remix will have all the notes we used. Just import the MIDI into your audio software and go at it! Here’s a link to download the MIDI files:
drive.google.com/file/d/0B1FXPjt0GakIcUpUaWJLRnNPOXM/view?usp=sharing

About the Game:
Blitz Breaker is a simple, accessible twitch platformer with one small change: Your character can’t run.

Play as an adorable little robot named Blitz, where your goal is to escape the factory you were built in. The problem is that it seems like everything is trying to break you! That is, with the exception of Chip: A friendly computer helper who is totally your friend!

Steam:
store.steampowered.com/app/416110/?snr=1_5_1100__1100
— Fat Bard

Fate Tectonics OST - SNES inspired electronic music by Robby Duguay

Fate is calling. 

Robby Duguay had me at 'SNES-style symphonic mix.' Listening to the album helped a lot too of course. you might remember Duguay from my praise for his previous OST release. Much like We Are Doomed from earlier this year, Robby has taken one of his dynamic game soundtracks and organized them into a soothing trek reminiscent of classic 16 bit RPGs in his newest album.

I'm only describing half the album though. Tracks 10-18 of this 19 track album are collectively known as (Chaos) and feature a much heavier electronic vibe that gets surprisingly intense as Duguay's instrument choices vary wildly between tracks. So varied in fact, that before I looked at the track list I thought I was listening to a completely new set of songs. I can't help but be drawn into the synthy dubstep boss battle or whatever it is that is happening in the chaos version of "Pestilence," of course, the ominous squarewave wailing of the Serenity version has a place in my heart too.

Killer cut though? On first listen it was definitely "Fire (Chaos)" with that grinding march of an opener it's tough not to be immediately pumped before the song is even in full swing. As I listen again though, I am actually falling in love with the deep, driving sounds of winter in "Ice (Chaos)." In fact, I'm pretty sure I found all the background music I need for a future podcast thanks to these epic closing tracks.

Unlike many albums, Duguay closes with the titular Fate Tectonics, which comes as a restful reprise after the tracks I just mentioned. You can check out the Fate Tectonics game by Golden Gear over at FateTectonics.com and buy Robby Duguay's music on his Bandcamp music page.

I pitched the idea of dynamic music to the team and they loved it; it turns out that they already had a robust audio tool in place, so it wasn’t much work to get the first tests running. The 16-bit style really inspired me to reach for the kinds of sounds I loved hearing on Super Nintendo. After a few sound tests, I settled in on the voicing and the style, and the sound of Fate Tectonics was born. I’ve had to tweak the voices a few times to get the sound I want. The last additions were Fortuna and Ragnarosa, since their game mode was created fairly late in the development of the game. They are basically goth ravers dancing under a bridge, so I figured a layer of raver beats never hurt anybody…

When it came time to compile a soundtrack, it was actually fairly difficult to arrange, because the music only existed as stems – I had to imagine a story from the gameplay that I wanted to tell, and mix the voices in a way that would work as linear music. I decided that because there were so many options, I would give listeners a choice of whether they wanted to hear the symphonic style of Serenity, or the dance beats from Fortuna and Ragnarosa (distinguished on the album by the ‘Serenity’ and ‘Chaos’ titles in brackets on each track).
— Robby Duguay

Jay Tholen crafts eclectic new indie OST 'Dropsy: Eternal Hug EP'

Dropsy like it's hot

With the full release of Jay Tholen's largest game developed to date, the textless text adventure Dropsy, comes the wonderfully weird soundtrack to the game, which is also composed by Jay Tholen.

Long time readers of the site will know my love and affinity for the music of Jay Tholen, from his original chiptune EPs, through his ever increasing experimental productions and high concept story albums, I have been continuously amazed at the artistic creations this man can meld together. Along with the game, the album showcases Jay Tholen at his best, using a wide variety of instruments and effects that paint the vibrant, surreal world of the titular clown.

Current favorite track is the ballad of Dropsy known as "Eternal Hug Pt. 2." I hadn't realized how long it has been since I heard new music as performed by Jay Tholen's unique vocal stylings. Some of my favorite albums of Tholen's are one's in which he picks up the mic, so I'm glad to see him do the same for his new game.

Kid Dropsy Dream feat. Omri Loved Celadon is a juxtaposition of styles that work wonderfully together. Island synths, gritty guitar work and a hard hitting dose of drums create a some very catchy cognitive dissonance.

You can grab the album now over at Jay Tholen's official Bandcamp page, and also download Dropsy at dropsytheclown.com.

The Eternal Hug EP consists of tracks created or remixed by Jay Tholen for Dropsy.
— Jay Tholen

The best Hideki Naganuma track is actually two tracks from the underrated Sonic Rush

#1 TIE "Vela Nova" and "Wrapped in Black" from Sonic Rush

It should have been a tie between the entire Sonic Rush OST

It could have easily been a ten way tie for how much I love this soundtrack. I will refrain from such shenanigans though, and simply include the two tracks I think most exemplify Hideki Naganuma's Sonic Rush soundtrack

As if it were an answer to my prayers, after the beginning of my search for more Hideki Naganuma, the game Sonic Rush is released to the Nintendo DS in 2005. The soundtrack, is, of course, by Hideki Naganuma, and the beats he was pumping through my DS speakers left me in amazement. If it weren't for Meteos on the DS earlier that year, I would have had no idea that the DS was capable of such sounds. 

Sonic Rush (the soundtrack and the game) were both phenomenal. Not only did Dimps nail my idea of what a Sonic game is all about (going fast), but the music by Hideki Naganuma was simultaneously a breath of fresh air for the series, and also very much in line with Sonic's colorful world.

This one starts off slow but builds into an upbeat dance mix perfectly fitting when speeding your way through endless loops, raills and corridors. Wait a minute, with the rail grinding, ability to do tricks, and epic Naganuma beats, is Sonic Rush actually a 2D Jet Set Radio!?

I'm a little shocked I didn't see all the similarities to Sonic Rush and Jet Set Radio before, but now it's too obvious to deny. That probably explains why i think Sonic Rush is the most definitive Sonic experience since Sonic The Hedgehog 2.

This closing track makes a strong testament to the greatness of any quality Sonic game though, the epic Supersonic ending. That intense final sequence in Sonic Rush is accompanied by the track "Wrapped in Black." 

If hard pressed, I would choose Wrapped in Black as the go to track from the album, but a lot of what makes it great is the dark contrast of this music compared to the soulful and upbeat playfulness of the rest of the soundtrack. 

If you missed it, check out the full countdown!

#7 "The Concept of Love [The Concept of Passion Mix]" from Ollie King

#6 "Oldies But Happies" from Jet Set Radio Future

#5 "VENDOR POP" by skankfunk from Yakuza 5

#4 "Let it Go from Ollie King

#3 'Rock It On" from Jet Set Radio

#2 "Ebb & Flow [Remastered]" originally from JRA PAT

Do you enjoy these music countdowns and celebration weeks? tell us in the comments or @genoboost on Twitter.

The Hideki Naganuma greatest track countdown is down to the final stretch

#2 "Ebb & Flow [Remastered]" originally from JRA PAT

Looks like Naganuma's most chill track is Japan only

I only recently discovered this chill track from none other than Hideki Naganuma's own SoundCloud page earlier this year. After years of flailing helplessly in the hunt for rare Naganuma tracks, the man just up and posts them online himself. I couldn't be happier to live in this high tech age. 

Much of that happiness is from this fantastic theme from an obscure Dreamcast title. As obscure as obscure gets, just placed right on my lap.

What do you think of composers like Naganuma uploading their music to SoundCloud, iTunes, and other online music sites?

Are you happy to be swimming in legally purchasable VGM, or do you long for the days of import CDs and shady forum posts?

The Hideki Naganuma countdown continues to rock

#3 'Rock It On" from Jet Set Radio

One of the tracks that started it all

This song definitely gets me into Jet Grind Radio mode, or is it Jet Set Radio mode? Either way, this song is one that absolutely takes me back to grinding and leaping across the endless rooftops and power lines of Tokyo-to. At the time I heard it, I was amazed that a song like this would even be in a video game. Everything up to this point had been orchestral or electronic soundtracks with the occasional licensed soundtrack game. To hear original contemporary music unlike anything in the genre was unheard of, especially in the then saturated field of platform adventure games. 

Although to simply lump JSR into the ocean of 3D platformers is a clear disservice. There really hasn't been anything like this game in a lot of respects since the series has gone dormant.

I held out hope for a long time for a Wii remake of JSR Future (with the Wii remote as graffiti spray can!) but it never happened, and now that Sega has blown all their money on Sonic game after Sonic game, I can't imagine Jet Set Radio coming to fruition in any heartening way (unless Sega sells the franchise to Nintendo and lets Masahiro Sakurai work on it! Sorry, I dream big).

Counting down my top seven Hideki Naganuma tracks

#4 "Let it Go from Ollie King

A hip hop inspired, arcade only track.

As with most things I love, through sheer force of nerdery I end up falling in love with things that are just a tad too niche, even for retrogamers or VGM fans. Due to this, finding more of what i enjoy so much is a trying endeavor to say the least.

Such has been the story of my love and fascination with Hideki Naganuma. his music has been a huge influence for me in falling in love with sample heavy mixes and mashups. Naganuma's soundtracks have also had a clear influence on what I expect out of game soundtracks to this day.

If it was several years ago, this list would have been nothing but music from Ollie King and the JSR series, luckily the internet has seen fit to host so many more Naganuma songs to those of us seeking them out. 

As for the track, "Let it Go" is more of that signature sample heavy, hip hop and DJ influenced style that made him number one in my heart. This song is a great place to start with when digging into Naganuma's music. This is definitely a banger and I am clearly partial to the heavy hip hop sampling in this track. Ah crap, I forgot to vote for any characters from JSR in the Smash Bros ballot...

The Hideki Naganuma countdown just keeps rolling along with unreleased music from Super Monkey Ball

#5 "VENDOR POP" by skankfunk from Yakuza 5

What's old is new, and what's monkey is gangster

I was shocked, yet not very surprised to learn that Naganuma has produced several VG tracks under a pseudonym. Luckily, the lid is off, at least for those paying attention. It would appear skankfunk just might be the eponymous Hideki Naganuma.

How an unused track in an early 3DS game rolled along like the titular Super Monkey Ball until finding itself lodged deep within the Japanese mafia simulator Yakuza 5 is completely beyond me. All I know, is that it works.

Now I must ask, what other game series do you wish Naganuma would take a stab at? Gears of War? Legend of Zelda? Let us know!

The Hideki Naganuma countdown continues with music from Jet Set Radio Future

#6 "Oldies But Happies" from Jet Set Radio Future
 

Sample heaven

Probably the most memorable track from JSR Future. I absolutely could not get this track out of my head as I grinded through area after area hunting down every last graffiti soul.

Come back tomorrow for the next track on the countdown!

Share your thoughts on this song and the JSRF soundtrack with us!

Hideki Naganuma week begins! Counting down my top seven game themes by Naganuma

#7 "The Concept of Love [The Concept of Passion Mix]" from Ollie King

A Naganuma remix of a Naganuma classic

According to my sources (Wikipedia), it appears that today is Hideki Naganuma's birthday! Be sure to wish him a happy birthday on Twitter (although, considering the time difference, maybe his birthday was yesterday now?)!

To celebrate, I have decided to spend the next week counting down my favorite Hideki Naganuma tracks, one per day. Stick with me for the next week for some of the all time best Sega music ever produced!

About this track, I've never actually had the chance to play Ollie King, but discovered the music after hunting down any music of Hideki Naganuma's I could find after becoming infatuated with the Jet Set Radio series. This is my favorite rendition of the Jet Set Radio Future opening track Concept of Love. 

Come back tomorrow to find out the next song on the countdown!

Also share some of your favorite Naganuma tracks and memories from Jet Set Radio and Ollie King in the comments!

Listen to 'Exodus' by Takeharu Ishimoto from Rampage Land Rankers

Probably not coming to the states...

If you love the music from niche DS classic The World Ends With You, then this new tune recently posted to Takeharu Ishimoto's SoundCloud page is exactly what you need to hear.

Vo & Lyrics: ChriS Ito
Music: Takeharu Ishimoto
Guitar: Hirokazu Ogura
Bass: T$UYO$HI (P.T.P/The Bonez)
Drum: ZAX (P.T.P/The Bonez)

www.jp.square-enix.com/ralara/
— -Takeharu Ishimoto SoundCloud

Check out the relaxing dreeps Original Soundtrack by Kyohei Fujita

Soft, refreshing, tunes rise into epic fight themes in the dreeps OST by Japanese game composer Kyohei Fujita. Great use of various noises and glitched-out effects throughout, but especially in the intense closing tracks.

dreeps Original Soundtrack is out!!

You can download it on the composer Kyohei Fujita’s Bandcamp page.

Kyohei Fujita as a unique style which mixes chiptune with various influences, check it out!

■dreeps original soundtrack streaming/download link on Bandcamp:
Bandcamp: https://kyoheifujita.bandcamp.com/album/dreeps-original-soundtrack

■Other links:
Kyohei Fujita official site: http://nakimushi.net/
Twitter: https://twitter.com/kyoheifujita

dreeps official site:: http://dreeps.net/
dreeps release trailer: https://www.youtube.com/watch?v=-bxKTsEpNxo
App Store: https://itunes.apple.com/us/app/dreeps-alarm-playing-game/id953366068?l=ja&ls=1&mt=8

WE ARE DOOMED OST ∞ by Robby Duguay available now

Some of these infectious beats are definitely going into an upcoming Subcon Podcast. This OST has got those claustrophic, Super Metroid style electronic beats going. Very catchy, but with just the right amount of glitchy dissonance to keep your wits about you.  The unique samples give this album a lot of life. The way that the music builds based on the stages of WE ARE DOOMED creates an ever intensifying album experience as well. At least until you're kicked to the main screen with the ending track, "ways of being doomed (menu)."

The official soundtrack to Vertex Pop‘s 2D twin-stick survival shooter, WE ARE DOOMED. Ambient vocal samples and FM synthesizers layer over each other to foster a meditative state in the listener. As the waves of visually striking polygonal baddies swarm, the music glitches more and more, transforming into an intense digital soundscape. Composed and produced by Robby Duguay at Bento Miso in Toronto, Canada.

Release schedule for the game:
PS4 (North America), April 14th 2015
PS4 (Europe), April 15th 2015
Xbox One (Worldwide), April 17th 2015
Steam (PC and Mac), April 21st 2015
PSVita, Summer 2015

The album is an extended followup to the 2014 WE ARE DOOMED OST EP album, featuring remastered versions of the original game mode tunes, plus 16 minutes of all-new music from the game’s endless mode.
— Robby Duguay

Psychonauts 10 Year Anniversary Week begins with the original soundtrack

Reminiscing about psychic summer camp.

Every game Double Fine produces is always even better, and usually much stranger thanks to the jazz stylings of Peter McConnell.

Psychonauts certainly fits into many people's definition of strange. For exclusively console gamers, it was our first taste of the absurd humor and sharp writing of Tim Schaffer. It was also the first time consoles were graced with the music of Peter McConnell. The atmosphere and music of Psychonauts one of a kind, which can sometimes be a rarity in gaming.

Sit back and reminisce about your favorite moments from Psychonauts while listening to the original soundtrack to the now officially classic game (it takes ten years to become a classic game, right? I thought we agreed on this.)

Did you have the chance to play Psychonauts ten years ago? Do you think the game has aged well since it's release?