New York based composer Spencer Bambrick has released a collection of music from the currently in development indie game BestLuck. The album bio describes BestLuck as, “...a story-driven puzzle game set in a dreamworld. The narrative is beautiful and emotional, with a soundtrack to fit the mood.” The soundtrack we are discussing right now. The bio continues, “The music features a string quartet and solo soprano voice. This chamber ensemble sets the tone, and highlights the heartfelt events that occur in BestLuck.”Read More
Thanks to age old cartoons, there is a certain idea we all have about how a cat sneaking about a house might sound. Though that might be a fairly innate feeling, Ninichi nails it in the soundtrack to Shakey's Escape.Read More
Another soundtrack by Spanish composer Paltian. This time it's the adventurous EP length soundtrack to Jet Cat Adventure. The cheery themes definitely evoke the bright colors and cartoonish cats of the indie game itself.Read More
It's not much, but it's a lot. I'll take any Dale North I can get. Ever since my early forays into game music on the internet, I had already been hearing the name Dale North. Four new tracks for the very accurately titled indie game Gunducky.Read More
I'm glad indie games exist. Not just for their great game content, but for the fact that it has let such a vast array of musicians to contribute to all these games. So it goes with the new indie game Greedy Guns. Blipperactive has composed some intense dance beats that build up and then shake your eardrums for a minute. Current favorite track for me is Thief, and I bump some Mother Roll on the SUBCON podcast as well.Read More
Norrin Radd drops an infectious collection of Sega Genesis FM chip based arrangements,
More month late Halloween creepiness coming your way! This one was a game / soundtrack that was recommended to me a while back (on Halloween, geez guys, come on). At least this one is called 'Halloween Forever' so to be fair, I could post it any time of the year.
Surreal ambience rules the day on the Kenshi Original Soundtrack album, the latest from Kole Audio Solutions. Slow builds, longing notes, and endless, windswept vibes engulf and bury you like a slow motion sandstorm.
The game Kenshi is an indie game with quirky, randomly generated musical moods. KAS has taken these tracks and arranged them specially for the OST, which is available to download now for $5 from the Kole Audio Solutions bandcamp page.
Play video game. Listen to soundtrack to video game I've never played. Some decisions I thought I would never have to make. Check out the wonderful Blitz Breaker OST by Fat Bard. Don't ask me what the game is about though, I don't even have a steam account. get off my back. Old school! (That's my excuse at least.)
The OST is a grand fusion of chiptune styles, from the high flying dance off of opening title track Blitz Breaker, through to more ominous adventure fare like Baby Steps and TESS. The one constant is the ever rolling sounds of action and adventure.
Fate is calling.
Robby Duguay had me at 'SNES-style symphonic mix.' Listening to the album helped a lot too of course. you might remember Duguay from my praise for his previous OST release. Much like We Are Doomed from earlier this year, Robby has taken one of his dynamic game soundtracks and organized them into a soothing trek reminiscent of classic 16 bit RPGs in his newest album.
I'm only describing half the album though. Tracks 10-18 of this 19 track album are collectively known as (Chaos) and feature a much heavier electronic vibe that gets surprisingly intense as Duguay's instrument choices vary wildly between tracks. So varied in fact, that before I looked at the track list I thought I was listening to a completely new set of songs. I can't help but be drawn into the synthy dubstep boss battle or whatever it is that is happening in the chaos version of "Pestilence," of course, the ominous squarewave wailing of the Serenity version has a place in my heart too.
Killer cut though? On first listen it was definitely "Fire (Chaos)" with that grinding march of an opener it's tough not to be immediately pumped before the song is even in full swing. As I listen again though, I am actually falling in love with the deep, driving sounds of winter in "Ice (Chaos)." In fact, I'm pretty sure I found all the background music I need for a future podcast thanks to these epic closing tracks.
Unlike many albums, Duguay closes with the titular Fate Tectonics, which comes as a restful reprise after the tracks I just mentioned. You can check out the Fate Tectonics game by Golden Gear over at FateTectonics.com and buy Robby Duguay's music on his Bandcamp music page.
Soft, refreshing, tunes rise into epic fight themes in the dreeps OST by Japanese game composer Kyohei Fujita. Great use of various noises and glitched-out effects throughout, but especially in the intense closing tracks.
Some of these infectious beats are definitely going into an upcoming Subcon Podcast. This OST has got those claustrophic, Super Metroid style electronic beats going. Very catchy, but with just the right amount of glitchy dissonance to keep your wits about you. The unique samples give this album a lot of life. The way that the music builds based on the stages of WE ARE DOOMED creates an ever intensifying album experience as well. At least until you're kicked to the main screen with the ending track, "ways of being doomed (menu)."
The saga ends with the ultimate 'Championship Edition'
A whole week dedicated to Guacamelee! Comes to an end, but I hope the franchise continues for some time. To end the week, I introduce not one, but two songs. Guacamelee! Super Turbo Championship Edition is the full title of the deluxe version of the game. The Wii U version of which is how I got into the title.
Enjoy two versions of the 'Canal de las Flores' theme included in the expanded game.
Share some of your favorite tracks from the Guacamelee! albums, and be sure to let us know what other games and video game moments of history we should honor in the future.
Stirring video performance of Darren Korb's "Build That Wall" and "Setting Sail, Coming Home"
Unfortunately I wasn't able to get around to this news until recently. Luckily, it isn't too late. These are the final days of the Kickstarter push for the indie developed roguelike Band Saga. Just like a busted old tour van, this project needs just one more push to get them to their destination and live the rock n roll indie dev dream.
The game is based on classic randomly generated roguelikes. Not only are you a musician, but you will wield the power of music to cause an array of effects to the game. As of this writing, the team is a mere 5K short of their $29,000 goal with less than two days to go. Support the Band Saga Project over on their official kickstarter page.