Happy Birthday to Keiji Inafune, celebrate with a beautiful remix of the Mega Man 2 Credits theme

Inafune Week comes to an end with music from 8 Bit Instrumental

Vacation in Miranda’s Beach- (Ending Theme)
from Mega Man 2 Soundtrack: Beat the 8 Super Robots With 8 Bit Instrumental by 8 Bit Instrumental

Share some of your favorite tracks from The Mega Man series and other games Keiji Inafune helped create!

Inafune week continues with a piano and violin arrangement of Hyrule Town from Legend of Zelda The Minish Cap

Get caught up in Keiji Inafune's take on Hyrule Town in this adventurous remix by Kim Kev

After Mighty No. 9, perhaps Inafune would be interested in creating a new top down adventure in the style of Legend of Zelda? I would absolutely help kickstart that idea. Let us know what you think of the idea in the comments!

Inafune week begins with a soulful remix of music from Mega Man Legends

This week GM4A pays tribute to Keiji Inafune by playing some of our favorite remixes based on his extensive list of games

This track is a heartfelt remix of Mega Man Legends by Shiyru, a VGM remixer who dropped off the internet about two years ago. Is he still making music? Does he still love Mega Man Legends? Only Shiyru knows.

I am a diehard Mega Man Legends fan. I played the original to completion and was in awe that Mega Man was lovingly brought into the 3D world with as much care as Super Mario or Legend of Zelda, and continue to firmly hold Mega Man on that triumvirate of classic 2D games that made the leap to 3D in near perfect fashion.

As a very broke man, I did not donate money to Inafune and Comcept's Mighty No. 9 Kickstarter campaign, BUT, if Inafune feels the need to fund raise for a 'Mighty No. 9 Legends' I will spend far more money than a fiscally responsible person should to help that happen.

Are you still hoping for a Mega Man Legends 3? or perhaps a Mighty No. 9 Legends???

Psychonauts 10th Anniversary Week ends, is a Psychonauts 2 possible?

I end this theme week with some questions. It seems that a Psychonauts 2 is almost inevitable, but is probably more of a rough concept rather than an upcoming game at this moment. Tim Schaffer has expressed interest in a sequel, but has also stated that acquiring the budget necessary to help a sequel reach its full potential is no small matter. We can certainly dream of the day Double Fine announces a sequel, hopefully within the next ten years.

As great a game as the original Psychonauts was, there were some issues with it. As with any sequel, there are plenty of possibilities as to what to add, change, or keep from the original. Video games have changed quite a bit in ten years, especially in regards to online. Would Double Fine address this in some way in a potential sequel?

The art above by Tomsleeps helps illustrate my point as well. Tom created concept art for a stage, or 'mind,' of his own design.

As fans of Psychonauts, what would you love to see added or updated were a sequel to come out this console generation. What console would you think the game would do best on?

Psychonauts 10th Anniversary Week continues w/ MazeDude tribute 'Psychotic Censors'

A haunting rearrangement of Peter McConnell's theme 'The Censors Unleashed'

As with any great game, Psychonauts has inspired plenty of artists in its wake. One of those is MazeDude, a stellar musician and prolific video game remixer. Many of MazeDude's tracks are easily recognizable for the eclectic sounds and instruments used in them. His tribute to Peter McConnell and the Psychonauts soundtrack is no different. A driving piano centers an array of industrial sounds. The result is a dark journey through sound, very fitting of the more disturbing moments of Psychonauts.

MazeDude's track can be found both on the Bad Dudes album Zombies Rocked My Neighbors, and on OCReMix as remix #1638.

Did you consider Psychonauts a funny, or dark game? The game certainly had plenty of both in the variety of levels, sometimes at the same time. Do you think there are other video games that have the same mood and tone as Psychonauts?

Psychonauts 10 Year Anniversary Week begins with the original soundtrack

Reminiscing about psychic summer camp.

Every game Double Fine produces is always even better, and usually much stranger thanks to the jazz stylings of Peter McConnell.

Psychonauts certainly fits into many people's definition of strange. For exclusively console gamers, it was our first taste of the absurd humor and sharp writing of Tim Schaffer. It was also the first time consoles were graced with the music of Peter McConnell. The atmosphere and music of Psychonauts one of a kind, which can sometimes be a rarity in gaming.

Sit back and reminisce about your favorite moments from Psychonauts while listening to the original soundtrack to the now officially classic game (it takes ten years to become a classic game, right? I thought we agreed on this.)

Did you have the chance to play Psychonauts ten years ago? Do you think the game has aged well since it's release? 

The Legend of Zelda: Majora's Mask 15th Anniversary Week Begins

Dawn of a New Day

Music Performed & Sequenced by
Shoji Horikoshi,Masahide & Yumi,Masaharu Toyoda,
Keita Kikuchi,Katsuya Takahashi

Original Music Composed by
Koji Kondo,Toru Minegishi 

Guacamelee! Week ends with the 'Super Turbo Bonus Track'


The saga ends with the ultimate 'Championship Edition'

A whole week dedicated to Guacamelee! Comes to an end, but I hope the franchise continues for some time. To end the week, I introduce not one, but two songs. Guacamelee! Super Turbo Championship Edition is the full title of the deluxe version of the game. The Wii U version of which is how I got into the title.

Enjoy two versions of the 'Canal de las Flores' theme included in the expanded game. 

You can learn more about Guacamelee! and the developers Drinkbox Studios on their website, and by following them via Twitter @drinkboxstudios

Share some of your favorite tracks from the Guacamelee! albums, and be sure to let us know what other games and video game moments of history we should honor in the future.

Guacamelee! Week continues with a Boss Theme chiptune mix

More art and music paying tribute to the Metroid inspired brawler.

The Guacamelee! game is one after my own heart. The developers at Drinkbox Studios seem to have handpicked some of my personal favorite pieces of culture, including lucha libre, Metroid, and a catchy horn filled soundtrack.

Some facts about Guacamelee!

  • Originally proposed as a 'pure' brawler' by Mexico born concept artist Augusto Quijano.
  •  Part of the "Sony Pub Fund" initiative, an exclusivity agreement with Sony for project funding.
  • Drinkbox Studios caused some minor outrage just after the game's release due to the inclusion of various memes and game references.
  • Created with a team no larger than 13 people.
  • Took 19 months to complete from original conception.

Guacamelee! Week begins with Santa Luchita (World of the Dead)

A week long tribute to DrinkBox Studios' indie game Guacamelee!

A wonderful mix of Mexican folk and thumping electronic beats kick off a week of posts in honor of Drinkbox Studios' Guacamelee!.

'Santa Luchita (World of the Dead)' is my personal favorite track from the Metroid influenced indie title. I haven't felt this day of the dead in a game since hearing the Grim Fandango soundtrack many years ago.

Guacamelee! officially turns two later this week, on April 9th. The game was originally released as a downloadable title for the Playstation 3 in 2013. Since then, the game has gone under a few new iterations, and found a home on a variety of available platforms.

Have you played Guacamelee!? Share some of your thoughts on the album and soundtrack in the comments below.

Virt Week ends with 'Crystal Flash' a 20 minute Super Metroid mega medley


With a catalogue of music the size of Jake 'virt' Kaufman's, it is no small task to decide on the best one. What is much easier, is to choose one of the earliest songs I had ever heard from Virt. That honor goes to the ten year old Dwelling of Duels champion, "Crystal Flash." The track is over twenty minutes of music from the Super Metroid soundtrack. Nearly every song from the foreboding collection is represented in this arrangement. 

I have said many times that it takes a real musician to make a Metroid cover. Well Virt takes that notion, freezes it, then blasts it with a super missile. An entire soundtrack rearranged and performed in one month, and the result is a brilliant track unmatched even ten years later? Sounds like a real musician to me

Happy birthday to Jake 'virt' Kaufman, and thank you Virt for all the wonderful video game soundtracks, arrangements, and performances!

Rumor has it that virt was on the short list of composers to be contracted to write the score to Retro Studios' Metroid Prime, unfortunately such a partnership never came to be. Every time I hear my beloved MP soundtrack, I can't help but wonder what could have been.

What are some of your favorite virt memories or music? Share them in the comments below.

Virt Week continues with UN Squadron rearrangement by the Smash Brothers


Virt is a man of many hats, and the number two song on the countdown is a testament to that. Along with Ailsean, Norg, and many others, Virt takes part in the incredible super band known as the Smash Brothers. This gathering of elite VGM talent is behind the number two song on the Virt week countdown.

Shaking Hands With the Devil is a full band rearrangement of the incredible Air Division stage of the SNES version of Capcom's UN Squadron. The Smash Brothers' hard hitting heavy metal rendition is right in line with the non stop shoot-em-up action of the classic sidescrolling shooter. The song comes from the Bacon EP, which I reviewed after its release in January 2010. The song has only continued to grow on me since then.

A few facts about UN Squadron.

  • Titled Area 88 in Japan, the game is actually based on a Manga series of the same name. (The number 88 can still be seen in many sections of the game, including the introduction, and as the symbol for completed missions.
  • The game had completely different composers for the Arcade and SNES versions of the game. Manami Matsumae (also known for her work on the original Mega Man titles) &
    Takashi Tateishi composed the lesser known arcade version of UN Squadron while Mari Yamaguchi &
    Yoshihiro Sakaguchi worked on the SNES version of the game.
  • Coming full circle, Manami Matsumae arranged two tracks for Jake Kaufman's soundtrack to Shovel Knight.

Virt Week begins with remixed music from Shantae: Risky's Revenge

To celebrate the upcoming birthday (April 3) of Jake Kaufman, an incredible video game musician and composer by any measurement, I'm counting down my three favorite virt tracks that I've heard throughout my years of covering VGM.

Number three on the list is from the Shantae: Risky's Revenge soundtrack, a song I first heard performed live a few years ago.

"Burning Town Forever Remix" is an intense chiptune dance track that encapsulates the vibrant fun of the Shantae series, This remix  is included as the final track to the Shantae: Risky's Revenge Original Soundtrack by Jake 'virt' Kaufman. The critically acclaimed DSiWare game was released on October 4, 2010. 

A few facts about Jake 'Virt' Kaufman.

  • Also composed the original Shantae for Game Boy Color (a very rare game that can now be found on ebay for over $200)
  • Credited in over sixty albums (via VGMdb)
  • The first WayForward title composed by Jake Kaufman is the Game Boy Advance game The Scorpion King: Sword of Osiris, released April 2, 2002.
  • Founded landmark video game music community VGMix website in 2000.

What are some of your favorite songs and soundtracks by Virt? Help celebrate by sharing them in the comments.