dren mcdonald releases Soundtrack to Dangerous Dave in the Deserted Pirate's Hideout

It'll only get dangerouser from here. 

ABOUT THE DANGEROUS DAVE SOUNDTRACK

With a hybrid style best described as "chipbilly," this catchy soundtrack combines the twangy country/western swamp music of Dangerous Dave's redneck roots with nostalgic chip sounds reminiscent of the original game's electronic sound effects.

"I wanted to pay tribute to Dave's hillbilly nature, but also include the historical aspect of the game, and the iconic chip sound effects that it employed," says Dren McDonald of the music's chipbilly vibe. "I imagined a group of bluegrass musicians on a porch, jamming together with chip musicians on circuit-bent GameBoys and laptops. Game environments like the caves and the pirate hideouts also play a part in the composition, but the overall sense of blending these instruments together was the guiding principle."

"Dren's soundtrack for Dangerous Dave hit the target perfectly -- 80's chiptune references within a modern hillbilly sound that's bent toward the kind of diversity that games demand in their music," says John Romero. "The amazing violin on several tracks helps showcase the excellent musical framework Dren composed specially for this game."

ABOUT THE COMPOSER

Dren McDonald's passion for video game music dates all the way back to the Atari 2600 he found under a Christmas tree sometime during the 1970s. His game composition credits include the recently released Gathering Sky, the upcoming Gunman Taco Truck (also for Romero Games), Ghost Recon: Commander, Counterstrike: Global Offensive, and Ravenwood Fair, among many others. In 2014 he released The String Arcade (http://www.thestringarcade.com), a compilation of original string quartet arrangements of classic and modern video game themes, with all proceeds going to support a nonprofit music program for underprivileged elementary school children. Learn more on his website, http://www.nerdtracks.com.

Welcome to CHIPBILLY! Dangerous Dave in the Deserted Pirate’s Hideout first appeared as a computer game for the Apple II in 1990, created by John Romero, a well known game designer who was also instrumental in other influential games such as Doom, Quake, Wolfenstein 3D & Ravenwood Fair. John has recreated this game for play on iOS and Android devices, with the original graphics being a free download, and an HD version with new graphics and this music!

The character of DAVE is a bit of a hillbilly, and given the vintage of the original game’s sounds (the original game’s sound effects all had a recognizable video game ‘chip’ generated sound), I tried to create a hybrid of hillbilly mountain music with the chip sounds. I imagined a big group of musicians on a porch, some with banjos, dobro guitars and an upright bass, and some with old keyboards and circuit bent GameBoys, all jamming together. Then, of course, there are caves and a Pirate hideout to think about.
— dren mcdonald

ReZonance Reviews January by Disasterpeace

In a bonus round of Rezonance Reviews, Rez takes an inappropriately warm look at the flash game January. Created by chiptune musician and designer Disasterpeace, the title is not really a game at all. The official site describes January as a "generative music tool."

Rez ponders both the player generated sounds along with the mood January evokes, especially in the sweatiest part of summer. Hit play to find out more about this fascinating flash based trip to a much cooler moment in time.

I had a moment to play it,which is all you need. Though, given the time I could see myself slowly plinking out randomly generated rhythms for hours. Each note that rings out with a soothing, rewarding tone that can make your heart yearn for that January snowfall. This 'game' is a soothing experience any gamer can enjoy for a moment to unwind. Be sure to check out the game at january.cc, and let us know what you think of the game in the comments below.

Published on Nov 7, 2012

JanuaryReZ Reviews the indie browser based game, January. This game really says something about the way interactive music in a game can really pull you in,

It's so simple, and so beautiful.

Send me mail Atomsk777@gmail.com
Staring/Written/Edited by Nate MooreIntro song covered by Andrew VirginReZonance is where you go for video game soundtracks. I’ve always loved the music in video games, and reviewing them is my way to show my appreciation, and spread my love of gaming music.

Perplexing Pixels #28: PS3 Fighting Games

In episode 28 of the Perplexing Pixels show, Attack Slug and Grim partner up to take on a variety of current-gen fighting games. The duo locks gloves in Street Fighter IV, a personal favorite of mine in King of Fighters XIII, and the recently released indie fighting game Divekick. Afterwards, Grim announces his ratings for each. Check out the full episode of Perplexing Pixels to find out if Attack Slug could convince Grim of each game's worth.

Published on Aug 23, 2013

@attackslug @grimstoyshow --- In this episode Attack Slug attempts to teach Grim how to play fighting games on the PS3 and we PUNCH, KICK, IT'S ALL IN THE MIND. --- Attack Slug, a life long gamer attempts to teach Grim from Grim's Toy Show how to play some of the most fun exciting and popular video games across as many platforms and consoles as we can capture. We call this series Perplexing Pixels! Why you may ask? Because Grim doesn't have the faintest idea on how to complete levels, gain achievements, connect with other players, or even manage the controller in his hands. Join us as we play games from past and present on Xbox 360, PS3, PC, Nintendo Wii, mobile and whatever other systems we can figure out how to grab a video feed from. --- Like/Comment/Subscribe and join us for new videos, reviews, and other nonsense. youtube.com/attackslug youtube.com/supersillypop

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Introducing game music contributor paxl13

nametag My name is Xavier LaRue and I would like to introduce myself. I'm a 28-year-old male programmer that hopes to share with you guys my love for music. I'm going to help genoboost write articles about music I love as well as many other subjects.

When I was young, I used to play a lot of video games on multiple platforms. I had an NES, a Game Boy, and games such as Legend of Zelda, Final Fantasy, and Chrono Trigger. The music in those games left their mark on me.

When I got around to listening to the intro song from the album Roots by Danimal Cannon, I literally fell in love within seconds. That was my chiptunes awakening shall I say. I couldn't believe that this was done using a single Game Boy and was totally impressed.

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Danimal's first album is absolutely phenomenal, but I'm digressing already. After this discovery, I started hunting the web for more of that chip goodness and found Joshua Morse's first Waveform album which has become one of my favorite albums of all time.

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Later on, I bought the first Indie Game Music Bundle and that was my VGM re-awakening. Since then, I've been listening almost exclusively to VGM and VGM related music.

My interest in music is pretty diverse, I enjoy pretty much everything related to VGM. To name a couple of things I absolutely love:

In conclusion, I'll try, through my words, to make you guys feel the passion I have for game music and help you discover more VGM.

Cheers, Xavier "paxl13" LaRue

Indie games remix album "Indie B-Side!" by Joshua Morse

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Longtime game remixer (and creator of one of my favorite Earthbound remixes) Joshua Morse takes it old school and new school all in one very likely overcrowded school of smooth electronic flavors.

Eschewing popular or nostalgic titles, Morse takes it to the streets by remixing some of his favorite niche indie titles in the appropriately Indie B-Side Vol. 1. Longtime readers and fans of video game remixes will recognize a bevy of musicians who belted out the original tunes including halc, Anosou, Zircon, and Disasterpeace.

Finally, considering Joshua Morse has been providing the internet with some incredible, and free, music for years, return the favor by supporting his own indie gaming endeavor Crypt Run on Kickstarter.

Kickstarter: Support indie game Crypt Run - "Death is just the beginning!"

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Support the upcoming game Crypt Run by California-based developers Lost Decade Studios, which includes accomplished VG remixer and composer Joshua Morse. The Kickstarter campaign ends August 10, and has a minimum goal of $5,000.

About Crypt Run

Crypt Run is an arcade-style medieval fantasy hack 'n slash for Windows and Mac. The dungeons change each playthrough and always offer new situations to handle. Crypt Run presents combat, exploration, and collection in a playful medieval fantasy world. What makes Crypt Run special is its unique death mechanic -- the game isn’t over when you die in Crypt Run!