Hey everyone this is anthony and I am here in jamspace at PAX East doing my first liveblog ever. Let us see how this goes. The space is completely full and I am stuck in the very back. The Megas music is playing right now and is from their Get Acoustic album. Awesome choice MAGFest dudes!
Update 1: I should mention that this panel coming up as well as our iwadon panel at 4:30pm est and all other jamspace events this weekend will be up at the magfest ustream channel so you don't even need me!
Update 2: panel started. Montage of classic video games and music going. Tons of cheers for grim fandango. Good series of games chosen. Zelda, space invaders, streets of rage, ssx, and now parappa (also getting lots of cheers)
Update 3: Introducing jim bonney of irrational games, and gene rozenberg of 38 Studios. Apparently one more person has not arrived yet.
Update 4: aubrey hodges of 38 Studios as well just arrived yay!
Update 5: discussing the creation and updating of music from mortal kombat 3 to mortal kombat armageddon, which was supposed to be "the final mortal kombat" which it wasn't. Showing an awesome progression of 16 bit to cd quality sound design.
Update 6: taking questions. "What project gave you the toughest creative choices" to jim bonney. "Stranglehold was tough for the variety and eastern musical influences in the game."
Update 7: showed classic streets of rage commercial, now discussing henry hatsworth music and gameplay. Looks awesome and hilarious.
Update 8: aubrey hodges discussing doom 64 and musical programming differences based on cd and cartdridges in the 32/64 bit game era. Had to program songs into 200k of memory for the N64.
Update 9: Q&A again. To aubrey, "how do you keep creativity for music from game to game?"
"Just pushing through and writing until getting that next idea."
Update 10: end of panel, was a lot of fun and played an interesting montage of game music. Also lots of crowd participation. Hope the next few panels are just as interesting.